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		<title>Chapter 2: Using the Graphics Tools</title>
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		<pubDate>Thu, 15 Jul 2010 20:30:35 +0000</pubDate>
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				<category><![CDATA[Book V Macromedia Flash MX 2004Contents at a Glance]]></category>

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		<description><![CDATA[In This Chapter Understanding when to use the Flash tools Creating shapes and text Modifying shapes and text Working with colors T his chapter shows you how to use the drawing and editing tools in Macromedia Flash MX 2004 to create graphics and text. To produce Great animation, you need great graphics, so read on. [...]]]></description>
			<content:encoded><![CDATA[<p>In This Chapter</p>
<p>Understanding when to use the Flash tools</p>
<p>Creating shapes and text</p>
<p>Modifying shapes and text</p>
<p>Working with colors</p>
<p>T his chapter shows you how to use the drawing and editing tools in</p>
<p>Macromedia Flash MX 2004 to create graphics and text. To produce</p>
<p>Great animation, you need great graphics, so read on.</p>
<p>Choosing When to Use the Macromedia Flash Tools</p>
<p>Book V, Chapter 1 explains the difference between vector and bitmap graph -</p>
<p>Ics. You should use the Macromedia Flash drawing tools when you want to</p>
<p>Create vector graphics for fast download times.</p>
<p>To create more detailed graphics, you may want to use Fireworks MX 2004</p>
<p>Or FreeHand MX, because they have more advanced creation and editing</p>
<p>Tools. You may also want to use these programs to edit existing bitmaps. On</p>
<p>The other hand, you may have bitmaps, such as a photograph or complex</p>
<p>Logo, that’s only available as a bitmap. To use any bitmap, import it. (See</p>
<p>Book V, Chapter 3 for the scoop on importing graphics.)</p>
<p>Creating Shapes and Text</p>
<p>You use the Tools panel to create shapes and text in Macromedia Flash. See</p>
<p>Figure 2-1 for the details of the Tools panel. The Tools section of the Tools</p>
<p>Panel offers many tools for creating and editing images. Most tools have</p>
<p>Options that specify how the tool works. Creating Shapes and Text 508</p>
<p>When creating shapes in Macromedia Flash, you need to keep in mind what</p>
<p>Happens when two or more shapes touch, as follows:</p>
<p>&#10022; If the shapes are the same color, they combine. You can use this tech -</p>
<p>Nique to create complex shapes.</p>
<p>&#10022; If the shapes are different colors, the top shape replaces and cuts out</p>
<p>The bottom shape.</p>
<p>&#10022; If you use the Pencil or Line tool to intersect any other shape, the line</p>
<p>And other shape are cut at their intersection.</p>
<p>If you don’t see the Tools panel, choose Window&#10154;Tools to make it visible.</p>
<p>Line tool</p>
<p>The Line tool draws straight lines. You can continue to draw connected lines</p>
<p>To create any shape you want.</p>
<p>To draw a line, follow these steps:</p>
<p>1. Choose the Line tool from the Tools section of the Tools panel.</p>
<p>2. From the Properties panel, choose a color by clicking the Stroke</p>
<p>Color box.</p>
<p>If the Properties panel is not visible, choose Window&#10154;Properties to</p>
<p>Make it appear.</p>
<p>Subselection tool</p>
<p>Lasso tool</p>
<p>Text tool</p>
<p>Rectangle tool</p>
<p>Brush tool</p>
<p>Fill Transform tool</p>
<p>Paint Bucket tool</p>
<p>Eraser tool</p>
<p>Zoom tool</p>
<p>Stoke color</p>
<p>Fill color</p>
<p>Swap colors</p>
<p>Arrow tool</p>
<p>Line tool</p>
<p>Pen tool</p>
<p>Oval tool</p>
<p>Pencil tool</p>
<p>Free Transform tool</p>
<p>Ink Bottle tool</p>
<p>Eyedropper tool</p>
<p>Hand tool</p>
<p>Black and white</p>
<p>Figure 2-1:</p>
<p>The Tools</p>
<p>Panel</p>
<p>Contains</p>
<p>Graphic</p>
<p>Creation and</p>
<p>Editing</p>
<p>Tools. Book V</p>
<p>Chapter 2</p>
<p>Using the</p>
<p>Graphics Tools</p>
<p>Creating Shapes and Text 509</p>
<p>You can also find the Stroke Color box in the Colors section of the Tools</p>
<p>Panel. A stroke is another word for a line or the outline of any shape in</p>
<p>Macromedia Flash.</p>
<p>3. Type a stroke weight (width) in the Stroke Height box of the</p>
<p>Properties panel, or click the arrow next to the point size box and</p>
<p>Use the vertical slider to choose a stroke weight.</p>
<p>4. Choose a stroke style from the Stroke Style box of the Properties</p>
<p>Panel.</p>
<p>To create a custom stroke style, click the Custom button in the</p>
<p>Properties panel.</p>
<p>5. Click the Stage where you want to start the line and drag (while hold -</p>
<p>Ing the mouse button down) to the ending point.</p>
<p>6. Release the mouse button.</p>
<p>To constrain the line to multiples of 45 degrees, press Shift while dragging.</p>
<p>Oval tool</p>
<p>An oval has both a stroke (outline) and a fill color. Use the Oval tool to draw</p>
<p>Ovals and circles, as follows:</p>
<p>1. Choose the Oval tool from the Tools section of the Tools panel.</p>
<p>2. From the Properties panel, choose a stroke color by clicking the</p>
<p>Stroke Color box and choosing a color.</p>
<p>If the Properties panel is not visible, choose Window&#10154;Properties to</p>
<p>Make it appear.</p>
<p>You can also find the Stroke Color box in the Colors section of the Tools</p>
<p>Panel. As with the Line tool, you can also set a stroke weight and style.</p>
<p>3. From the Properties panel, choose a fill color by clicking the Fill</p>
<p>Color box.</p>
<p>4. Click the Stage where you want the upper-left portion of the oval to</p>
<p>Be, and drag (while holding the mouse button down) diagonally to</p>
<p>The lower right.</p>
<p>5. Release the mouse button.</p>
<p>To create a circle, press Shift as you drag the mouse.</p>
<p>Rectangle tool</p>
<p>Like an oval, a rectangle has both a stroke and a fill. You can draw rectan -</p>
<p>Gles and squares with the Rectangle tool as follows:Creating Shapes and Text 510</p>
<p>1. Choose the Rectangle tool from the Tools section of the Tools panel.</p>
<p>2. From the Properties panel, choose a stroke color by clicking the</p>
<p>Stroke Color box and choosing a color.</p>
<p>If the Properties panel is not visible, choose Window&#10154;Properties to</p>
<p>Make it appear.</p>
<p>You can also find the Stroke Color box in the Colors section of the Tools</p>
<p>Panel. As with the Line tool, you can also set a stroke weight and style.</p>
<p>3. From the Properties panel, choose a fill color by clicking the Fill</p>
<p>Color box.</p>
<p>4. To draw a rectangle with rounded corners, click the Rounded</p>
<p>Rectangle Radius button (the button with the curved black line and</p>
<p>The little blue semi-square underneath it) in the Options section of the</p>
<p>Tools panel, type a radius, and press Enter.</p>
<p>The larger the number entered in the Corner Radius field, the softer the</p>
<p>Curve in the rectangle’s edges.</p>
<p>5. Click the Stage where you want the upper-left corner of the rectangle</p>
<p>To be, and drag (while holding the mouse button down) diagonally to</p>
<p>The lower right.</p>
<p>6. Release the mouse button.</p>
<p>To create a square, press Shift as you drag the mouse.</p>
<p>Polystar tool</p>
<p>In addition to the Rectangle tool, Macromedia Flash MX 2004 includes a tool</p>
<p>For creating other kinds of polygons. To use the Polystar tool, follow these</p>
<p>Steps:</p>
<p>1. Click and hold down the Rectangle button in the Tools section of the</p>
<p>Tools panel.</p>
<p>2. Select the Polystar icon from the menu that appears.</p>
<p>3. In the Properties panel, click the Options button.</p>
<p>This opens the Tool Settings dialog box, as shown in Figure 2-2.</p>
<p>4. Select a style of polygon from the Style drop-down list.</p>
<p>The Polygon option creates a true polygon, while the Polystar option</p>
<p>Creates a multipointed star. Book V</p>
<p>Chapter 2</p>
<p>Using the</p>
<p>Graphics Tools</p>
<p>Creating Shapes and Text 511</p>
<p>5. Enter the number of sides for the polygon or polystar.</p>
<p>The larger the number of sides, the closer to a circle a polygon will be.</p>
<p>For the polystar, more points creates a starburst-like effect.</p>
<p>6. Enter a value for the star point size.</p>
<p>The larger the star point size, the more dull the polystar will be, making</p>
<p>It look closer to a circle.</p>
<p>Pencil tool</p>
<p>The Pencil tool is somewhat like a real pencil. You can draw artistic shapes</p>
<p>With it. To draw with the Pencil tool, follow these steps:</p>
<p>1. Choose the Pencil tool from the Tools section of the Tools panel.</p>
<p>2. From the Properties panel, choose a stroke color by clicking the</p>
<p>Stroke Color box and choosing a color.</p>
<p>If the Properties panel is not visible, choose Window&#10154;Properties to</p>
<p>Make it appear.</p>
<p>You can also find the Stroke Color box in the Colors section of the Tools</p>
<p>Panel. As with the Line tool, you can also set a stroke weight and style.</p>
<p>3. Click the Pencil Mode button in the Options section of the Tools</p>
<p>Panel, and from the pop-up menu, choose one of the following:</p>
<p>• Straighten: Straightens wiggly lines and changes sloppy rectangles,</p>
<p>Ovals, and triangles to perfect ones.</p>
<p>• Smooth: Smoothes out curved lines.</p>
<p>• Ink: Slightly smoothes and straightens, but mostly leaves your draw -</p>
<p>Ings the same.</p>
<p>Figure 2-2:</p>
<p>The Tool</p>
<p>Settings</p>
<p>Dialog box</p>
<p>Allows you</p>
<p>To customize</p>
<p>The look of</p>
<p>Your</p>
<p>Polygon. Creating Shapes and Text 512</p>
<p>4. Click the Stage where you want the drawing to start and drag on the</p>
<p>Stage.</p>
<p>You can draw angles and curves.</p>
<p>5. Release the mouse button.</p>
<p>To constrain each line segment to 90-degree angles, press Shift as you drag</p>
<p>The mouse. To refine how the options work, choose Edit&#10154;Preferences and</p>
<p>Click the Editing tab. Use the Smooth Curves and Recognize Shapes drop -</p>
<p>Down lists. When you’re done, click OK.</p>
<p>Pen tool</p>
<p>You can use the Pen tool to draw straight lines and curves. The Pen tool</p>
<p>Offers the greatest editing control and the most control over curves. Using</p>
<p>The Pen tool takes some practice, but soon you’ll find it to be very flexible.</p>
<p>To better see how a Pen tool drawing will look, choose Edit&#10154;Preferences</p>
<p>And click the Editing tab. Select the Show Pen Preview check box. Click OK.</p>
<p>Follow these steps to work with the Pen tool:</p>
<p>1. Choose the Pen tool from the Tools section of the Tools panel.</p>
<p>2. From the Properties panel, choose a stroke color by clicking the</p>
<p>Stroke Color box and choosing a color.</p>
<p>If the Properties panel is not visible, choose Window&#10154;Properties to</p>
<p>Make it appear.</p>
<p>You can also find the Stroke Color box in the Colors section of the Tools</p>
<p>Panel. As with the Line tool, you can set a stroke weight and style.</p>
<p>3. You can draw either straight segments or curves, as follows:</p>
<p>• To draw a straight segment: Click the start point, and click the end</p>
<p>Point. Do not drag. Click additional points to add segments. Double -</p>
<p>Click to finish.</p>
<p>• To draw a curve: Click the start point and move the mouse in the</p>
<p>Desired direction; then click and drag in the direction of the curve.</p>
<p>Continue clicking and dragging to create additional curves. Double -</p>
<p>Click to finish.</p>
<p>To close a figure, place the cursor near the start point until you see a small</p>
<p>Circle, and then click. Press Shift as you draw to constrain the lines or</p>
<p>Curves to 45-degree angles. Book V</p>
<p>Chapter 2</p>
<p>Using the</p>
<p>Graphics Tools</p>
<p>Creating Shapes and Text 513</p>
<p>Brush tool</p>
<p>The Brush tool fills areas with a brush-like effect. You can vary the shape</p>
<p>And width of the stroke. The Brush tool creates fills, so you use the Fill Color</p>
<p>Button to set the color. To draw with the Brush tool, follow these steps:</p>
<p>1. Choose the Brush tool from the Tools section of the Tools panel.</p>
<p>2. From the Properties panel, choose a fill color by clicking the Fill</p>
<p>Color box and choosing a color.</p>
<p>If the Properties panel is not visible, choose Window&#10154;Properties to</p>
<p>Make it appear.</p>
<p>You can also find the Fill Color box in the Colors section of the Tools</p>
<p>Panel.</p>
<p>3. Choose a brush mode by clicking the Brush Mode button in the</p>
<p>Options section of the Tools panel and choosing one of the following</p>
<p>Options:</p>
<p>• Paint Normal: Paints wherever you brush, including over other</p>
<p>Objects on the same layer. (See Book V, Chapter 4 for more details on</p>
<p>Layers.)</p>
<p>• Paint Fills: Fills enclosed and blank areas, but doesn’t cover strokes.</p>
<p>• Paint Behind: Paints blank areas of the Stage, but doesn’t cover fills</p>
<p>Or strokes.</p>
<p>• Paint Selection: Fills in a selected area.</p>
<p>• Paint Inside: Paints inside any enclosed area where you start your</p>
<p>Brush or on the Stage if you don’t start in an enclosed area. Doesn’t</p>
<p>Cover strokes.</p>
<p>4. Choose a brush size by clicking the Brush Size drop-down list in the</p>
<p>Options section of the Tools panel.</p>
<p>5. Choose a brush shape by clicking the Brush Shape drop-down list.</p>
<p>If you have a pressure-sensitive pen and tablet, you see a pressure</p>
<p>Button in the Options section. You can then dynamically vary the width</p>
<p>Of the brush according to how much pressure you put on the pen as you</p>
<p>Draw.</p>
<p>6. Click the start point, and then drag to draw with the brush.</p>
<p>Press Shift as you draw to constrain your shapes to 90-degree angles. Creating Shapes and Text 514</p>
<p>If you want your gradient fill to be independent of the background, make</p>
<p>Sure that the Lock Fill option button is not selected. If, however, you’re cre -</p>
<p>Ating more than one stroke and you want it to appear as if the gradient is in</p>
<p>The background and being applied to both strokes, select the Lock Fill</p>
<p>Option button.</p>
<p>Paint Bucket tool</p>
<p>The Paint Bucket tool fills enclosed shapes. You can create the enclosed</p>
<p>Shape with many of the other tools in the Tools panel. You can also use the</p>
<p>Paint Bucket tool to change the color of existing fills. To fill an enclosed</p>
<p>Area, follow these steps:</p>
<p>1. Choose the Paint Bucket tool from the Tools section of the Tools</p>
<p>Panel.</p>
<p>2. From the Properties panel, choose a fill color by clicking the Fill</p>
<p>Color box and choosing a color.</p>
<p>If the Properties panel is not visible, choose Window&#10154;Properties to</p>
<p>Make it appear.</p>
<p>You can also find the Fill Color box in the Colors section of the Tools</p>
<p>Panel.</p>
<p>3. Click the Gap Size button in the Options section of the Tools panel,</p>
<p>And from the pop-up menu, select an option if you need to fill in a</p>
<p>Shape that is not completely enclosed.</p>
<p>You can choose from Don’t Close Gaps to Close Large Gaps.</p>
<p>4. Click inside the enclosed area to fill the shape.</p>
<p>Ink Bottle tool</p>
<p>The Ink Bottle tool outlines an existing shape or changes the color of an</p>
<p>Existing stroke (outline). Follow these steps to use the Ink Bottle tool:</p>
<p>1. Select the Ink Bottle tool from the Tools section of the Tools panel.</p>
<p>2. From the Properties panel, choose a stroke color by clicking the</p>
<p>Stroke Color box and choosing a color.</p>
<p>If the Properties panel is not visible, choose Window&#10154;Properties to</p>
<p>Make it appear.</p>
<p>You can also find the Stroke Color box in the Colors section of the Tools</p>
<p>Panel. You can set a stroke weight and style as well. Book V</p>
<p>Chapter 2</p>
<p>Using the</p>
<p>Graphics Tools</p>
<p>Creating Shapes and Text 515</p>
<p>3. Click anywhere on the shape.</p>
<p>If the shape has no stroke outline, Macromedia Flash adds a stroke.</p>
<p>Otherwise, Macromedia Flash changes the shape’s color, width, and</p>
<p>Style to the settings that you choose.</p>
<p>Text tool</p>
<p>Sooner or later, you may need to explain what all those animations you have</p>
<p>Created mean, so you’ll probably need some text. Macromedia Flash offers</p>
<p>Many text options, both simple and advanced. To create text, follow these</p>
<p>Steps:</p>
<p>1. Choose the Text tool from the Tools section of the Tools panel.</p>
<p>2. In the Properties panel, shown in Figure 2-3, specify the font, size,</p>
<p>Color, and other properties.</p>
<p>If the Properties panel is not visible, choose Window&#10154;Properties to</p>
<p>Make it appear.</p>
<p>3. Click the Stage and start typing, as follows:</p>
<p>• To specify the width of the text (when creating a paragraph), click at</p>
<p>The upper-left corner where you want the text to start and drag to</p>
<p>The right margin.</p>
<p>• To create text that expands as you type (for a single line of text), just</p>
<p>Click.</p>
<p>You can specify the following text properties in the Properties panel:</p>
<p>&#10022; Text type: Use the Text Type drop-down list to specify one of the follow -</p>
<p>Ing types of text:</p>
<p>• Static: Regular text.</p>
<p>• Input: Text that users type in their browser. Input text is one way of</p>
<p>Making your Web site interactive. Use input text for forms or to</p>
<p>Enable users to set values that affect the animation.</p>
<p>Figure 2-3:</p>
<p>Use the</p>
<p>Properties</p>
<p>Panel to</p>
<p>Set the</p>
<p>Properties</p>
<p>Of your text. Modifying Shapes and Text 516</p>
<p>• Dynamic: Text that is displayed from another source, such as</p>
<p>Another Web site, another movie (SWF) file, or an external file. This</p>
<p>Is great for weather, sports scores, and so on.</p>
<p>&#10022; Font: The font or typeface. Select from the drop-down list.</p>
<p>&#10022; Font size: Type a number or use the vertical slider to choose a size.</p>
<p>&#10022; Color: Click the Text (fill) Color box to choose a color.</p>
<p>&#10022; Bold/Italic: Click the Bold button or the Italic button to make the text</p>
<p>Bold or italic.</p>
<p>&#10022; Justify: Click one of the Justify buttons to make the text justified to the</p>
<p>Left, center, or right, or full justified (justified to reach both the left and</p>
<p>Right margins).</p>
<p>&#10022; Character spacing: Adjust the tracking, which is the spacing between a</p>
<p>Series of letters.</p>
<p>&#10022; Character position: Select Superscript to create text above the normal</p>
<p>Position or Subscript to create text that is below the normal position.</p>
<p>For normal text, just keep it at Normal.</p>
<p>&#10022; Auto Kern: Kerning is the spacing between two specific letters. You may</p>
<p>Adjust the kerning of certain letters, such as A and V, that appear to be</p>
<p>Too far apart. Select the Auto Kern check box to turn kerning on; dese -</p>
<p>Lect it to turn kerning off.</p>
<p>&#10022; Aliasing: By default, all text is aliased, or smoothed. If you want the text</p>
<p>To appear anti-aliased, or jagged, click this button.</p>
<p>&#10022; Format: Click the Format button to open the Format Options dialog box,</p>
<p>Where you can set paragraph formatting, as follows:</p>
<p>• Indent: The indentation of the first line of a paragraph.</p>
<p>• Line Spacing: The spacing between lines, measured in points. If your</p>
<p>Text is 18 points, for example, set a line spacing of 18 points to</p>
<p>Double-space the text.</p>
<p>Click the Expand/Collapse arrow at the lower-right corner of the Properties</p>
<p>Panel for more advanced text options.</p>
<p>Modifying Shapes and Text</p>
<p>If you create something on a computer, you’ll inevitably have to change it.</p>
<p>Sometimes you change your mind, and other times you just need to make</p>
<p>Adjustments to get the effect that you want. Book V</p>
<p>Chapter 2</p>
<p>Using the</p>
<p>Graphics Tools</p>
<p>Modifying Shapes and Text 517</p>
<p>Selection tool</p>
<p>The first step in changing an object is to select it. To select an object or</p>
<p>Group of objects, choose the Selection tool (the dark arrow at the top left of</p>
<p>The Tools panel) and use one of the following techniques:</p>
<p>&#10022; To select one object, click the object.</p>
<p>&#10022; To select several graphic objects that touch each other, double-click</p>
<p>One of the objects. (This doesn’t work with symbols. See Book V,</p>
<p>Chapter 3 for more about symbols.) To select a rectangle’s stroke and</p>
<p>Fill, double-click the fill.</p>
<p>&#10022; To select several objects that do not touch, click away from the objects</p>
<p>And drag diagonally to create a bounding box around the objects that</p>
<p>You want to select. Macromedia Flash selects all objects that are com -</p>
<p>Pletely inside the box.</p>
<p>See the section, “Reshaping with the Selection tool,” later in this chapter, for</p>
<p>Information on reshaping objects using the Selection tool.</p>
<p>The Selection tool has a Snap button in the Options section of the Tools</p>
<p>Panel. When you click this button, objects that you move snap to other</p>
<p>Objects so that you can attach two objects precisely. The Snap option also</p>
<p>Snaps new objects that you create to existing objects.</p>
<p>Lasso tool</p>
<p>Another way to select your objects is to lasso ’em. Use the Lasso tool when</p>
<p>You want to select a number of objects but can’t get them in a rectangular</p>
<p>Bounding box. You can drag the mouse and create a free-form shape or use</p>
<p>Straight-line segments, as follows:</p>
<p>1. Choose the Lasso tool from the Tools panel.</p>
<p>2. Choose the type of lassoing you want, as follows:</p>
<p>• To lasso free-form: Click anywhere on the Stage, drag around the</p>
<p>Objects that you want to select, and then release the mouse button.</p>
<p>• To lasso with straight-line segments: Choose the Polygon button</p>
<p>From the Options section of the Tools panel. Click anywhere on the</p>
<p>Stage, and continue to click at each segment’s end point. Double -</p>
<p>Click to finish.</p>
<p>Moving and copying objects</p>
<p>You can move and copy objects on the Stage in many ways. The best</p>
<p>Method varies with the circumstances and your personal preferences. Move</p>
<p>And copy objects using the following methods:Modifying Shapes and Text 518</p>
<p>&#10022; Select and drag: Use the Selection tool to select an object. Then move</p>
<p>The cursor over the object until you see the four-arrow cursor. Click and</p>
<p>Drag to move the object. Press and hold Ctrl while you drag to copy the</p>
<p>Object.</p>
<p>&#10022; Arrow keys: Select an object and use the arrow keys to move the object</p>
<p>One pixel at a time in the direction of the arrow.</p>
<p>&#10022; Properties panel: Select an object and open the Properties panel.</p>
<p>Click the Expand/Collapse arrow at the lower-right corner to display</p>
<p>The expanded panel. Use the X and Y text fields to set a new location</p>
<p>For the object.</p>
<p>&#10022; Cut, copy, and paste: Select an object; then press Ctrl+X to move (cut)</p>
<p>It or Ctrl+C to copy it. If you want, click another layer or frame. Then</p>
<p>Press Ctrl+V to paste the object.</p>
<p>Eraser tool</p>
<p>To delete any object, select it and press Delete. However, to erase part of an</p>
<p>Object, use the Eraser tool, as follows:</p>
<p>1. Choose the Eraser tool from the Tools panel.</p>
<p>2. Select the eraser size and shape from the Eraser Shape pop-up menu</p>
<p>In the Options section of the Tools panel.</p>
<p>3. To specify how the Eraser tool works, choose an option from the</p>
<p>Eraser Mode pop-up menu:</p>
<p>• Erase Normal: Erases anything that you drag across.</p>
<p>• Erase Fills: Erases only fills.</p>
<p>• Erase Lines: Erases only strokes.</p>
<p>• Erase Selected Fills: Erases only selected fills.</p>
<p>• Erase Inside: Erases only fills where you first click. Use this option</p>
<p>To erase only fills inside an enclosed area, but leave other fills alone.</p>
<p>4. With the Faucet option (in the Options section of the Tools panel)</p>
<p>Deselected, click and drag to erase.</p>
<p>To erase an entire fill, select the Faucet option (in the Options section of the</p>
<p>Tools panel) and click the fill. This method is equivalent to selecting a fill</p>
<p>And pressing Delete, as if the faucet washed away all the color.</p>
<p>Reshaping with the Selection tool</p>
<p>You can reshape and modify objects using the Selection tool when the objects</p>
<p>Are not selected. You can reshape both end points (including corners) and</p>
<p>Middles (whether straight or curved), as shown in Figure 2-4, as follows:Book V</p>
<p>Chapter 2</p>
<p>Using the</p>
<p>Graphics Tools</p>
<p>Modifying Shapes and Text 519</p>
<p>&#10022; End points: Place the cursor over the end point of a line or curve seg -</p>
<p>Ment. You see a small corner shape near the cursor. Click and drag to</p>
<p>Change the location of the end point.</p>
<p>&#10022; Middles: Place the cursor over the middle of any line or curve segment.</p>
<p>You see a small curved shape near the cursor. Click and drag to reshape</p>
<p>The segment.</p>
<p>Subselect tool</p>
<p>The Subselect tool looks like the Selection tool, but the Subselect tool is a</p>
<p>White (instead of black) arrow. Both the Selection tool and the Subselect</p>
<p>Tool reshape objects, but the Subselect tool uses a more sophisticated tech -</p>
<p>Nique. When you are using the Subselect tool, the shape displays anchor</p>
<p>Points that you can move or delete. When you click an anchor point, tangent</p>
<p>Lines — lines that are parallel to the curve at the anchor point — appear and</p>
<p>Enable you to change the direction of the curve. You can reshape strokes or</p>
<p>Fills that were created with the following tools:</p>
<p>&#10022; Pen &#10022; Oval</p>
<p>&#10022; Pencil &#10022; Rectangle</p>
<p>&#10022; Line &#10022; Brush</p>
<p>To reshape objects with the Subselect tool, follow these steps:</p>
<p>1. Choose the Subselect tool from the Tools panel.</p>
<p>2. Click a stroke or the edge of a fill to display the anchor points.</p>
<p>3. Drag any anchor point to modify the shape.</p>
<p>4. To change the direction of a curve, select its anchor curve and then</p>
<p>Drag the tangent line’s handles (the dots at either end of the tangent</p>
<p>Line).</p>
<p>Figure 2-4:</p>
<p>Reshape</p>
<p>End points</p>
<p>And middles</p>
<p>Of fills</p>
<p>And lines</p>
<p>With the</p>
<p>Selection</p>
<p>Tool. Modifying Shapes and Text 520</p>
<p>To delete an anchor, select the object and then click the desired anchor</p>
<p>Point. The anchor point then turns dark. Then press Delete.</p>
<p>Free Transform tool</p>
<p>The Free Transform tool is the heavyweight of editing tools — it can</p>
<p>Do almost anything. To use this tool, choose the Free Transform tool</p>
<p>From the Tools panel and select an object. The object displays a special</p>
<p>Bounding box that includes handles and a central transformation point, as</p>
<p>Shown in Figure 2-5.</p>
<p>You can use the Free Transform tool in the following ways:</p>
<p>&#10022; Move: Place the cursor over the object. When you see the four-arrow</p>
<p>Cursor, click and drag.</p>
<p>&#10022; Rotate: Place the cursor just outside (but not on) any corner handle.</p>
<p>When you see a circular arrow cursor, click and drag.</p>
<p>&#10022; Scale while maintaining proportion: Place the cursor on any corner</p>
<p>Handle. When you see a broken two-arrow cursor, click and drag inward</p>
<p>Or outward.</p>
<p>&#10022; Scale either the height or width: Place the cursor on any side handle.</p>
<p>When you see a two-arrow cursor, click and drag inward or outward.</p>
<p>&#10022; Skew (slant either horizontally or vertically): Place the cursor any -</p>
<p>Where on the bounding box, but not on a handle. When you see the par -</p>
<p>Allel line cursor, click and drag in any direction.</p>
<p>&#10022; Move the transformation point: Place the cursor on the transformation</p>
<p>Point at the center of the bounding box. When you see a small circle</p>
<p>Cursor, click and drag in any direction. The transformation point is used</p>
<p>As a base for rotation and scaling.</p>
<p>Figure 2-5:</p>
<p>The</p>
<p>Bounding</p>
<p>Box of</p>
<p>The Free</p>
<p>Transform</p>
<p>Tool. Book V</p>
<p>Chapter 2</p>
<p>Using the</p>
<p>Graphics Tools</p>
<p>Modifying Shapes and Text 521</p>
<p>&#10022; Taper: Choose the Distort option of the Free Transform tool from the</p>
<p>Options section of the Tools panel. Place the cursor on any corner</p>
<p>Handle, and press Shift as you click and drag inward or outward. (See</p>
<p>Figure 2-6 for an example of tapering.)</p>
<p>&#10022; Distort: Choose the Distort option of the Free Transform tool from the</p>
<p>Options section of the Tools panel. Click and drag any handle to distort</p>
<p>The bounding box. (See Figure 2-7 for an example of distortion.) Note:</p>
<p>The Distort option works on shapes, but not on symbols (see Book V,</p>
<p>Chapter 3 for more on symbols), text, or groups. (Groups are explained</p>
<p>In the “Grouping” section, later in this chapter.)</p>
<p>&#10022; Warp: Choose the Envelope option of the Free Transform tool from the</p>
<p>Options section of the Tools panel. Drag any anchor point or tangent</p>
<p>Line handle to warp the bounding box.</p>
<p>Figure 2-7:</p>
<p>Distort the</p>
<p>Upper-right</p>
<p>Corner of</p>
<p>The goldfish,</p>
<p>And it looks</p>
<p>More like a</p>
<p>Shark.</p>
<p>Figure 2-6:</p>
<p>Tapering the</p>
<p>Fish makes</p>
<p>Its back end</p>
<p>Wider. Modifying Shapes and Text 522</p>
<p>The Envelope option, shown in Figure 2-8, works on shapes, but not on sym -</p>
<p>Bols, text, or groups.</p>
<p>When you select an object — for example, a circle — with the Free</p>
<p>Transform tool, you’ll notice that the tool selects the object, but not the</p>
<p>Stroke around the object. To select both the object and its stroke, click the</p>
<p>Free Transform tool and drag it around the entire object. This creates one</p>
<p>Bounding box for both the fill and the stroke.</p>
<p>Straightening and smoothing with the Selection tool</p>
<p>You can straighten lines and smooth curves with the Selection tool. Both</p>
<p>Processes reduce the number of changes in direction. You can repeat the</p>
<p>Process until Macromedia Flash can’t straighten or smooth anymore. Follow</p>
<p>These steps to straighten lines and smooth curves:</p>
<p>1. Choose the Selection tool from the Tools panel.</p>
<p>2. Select the shape that you want to modify.</p>
<p>3. To straighten, click the Straighten button from the Options section of</p>
<p>The Tools panel. To smooth, click the Smooth button.</p>
<p>4. Continue to click the Straighten or Smooth button until you like the</p>
<p>Result.</p>
<p>Optimizing curves</p>
<p>A process called optimizing curves is similar to smoothing curves.</p>
<p>Optimizing a curve reduces the number of individual elements that the</p>
<p>Curve contains and can help reduce the size of your Flash document file.</p>
<p>Follow these steps to optimize curves:</p>
<p>Figure 2-8:</p>
<p>Fine-tune</p>
<p>Shapes</p>
<p>Using the</p>
<p>Envelope</p>
<p>Option of</p>
<p>The Free</p>
<p>Transform</p>
<p>Tool. Book V</p>
<p>Chapter 2</p>
<p>Using the</p>
<p>Graphics Tools</p>
<p>Modifying Shapes and Text 523</p>
<p>1. Choose the Selection tool from the Tools panel.</p>
<p>2. Using the Selection tool, select the object that you want to optimize.</p>
<p>3. Choose Modify&#10154;Shape&#10154;Optimize.</p>
<p>The Optimize Curves dialog box appears, as shown in Figure 2-9. You</p>
<p>Can select Use Multiple Passes for a slower, more thorough approach. If</p>
<p>You select the Show Totals Message check box, the amount of optimiza -</p>
<p>Tion displays after you close the dialog box.</p>
<p>4. Choose the amount of smoothing by using the slider in the dialog</p>
<p>Box.</p>
<p>5. Click OK.</p>
<p>Carefully check the results after optimizing. Sometimes small objects disap -</p>
<p>Pear! If you don’t like the results, choose Edit&#10154;Undo and try again with a dif -</p>
<p>Ferent Smoothing setting.</p>
<p>Softening edges</p>
<p>To create a soft look around the edges of a shape, follow these steps:</p>
<p>1. Choose the Selection tool from the Tools panel.</p>
<p>2. Using the Selection tool, select a shape.</p>
<p>3. Choose Modify&#10154;Shape&#10154;Soften Fill Edges.</p>
<p>The Soften Fill Edges dialog box opens, as shown in Figure 2-10.</p>
<p>Figure 2-10:</p>
<p>The Soften</p>
<p>Fill Edges</p>
<p>Dialog box.</p>
<p>Figure 2-9:</p>
<p>The</p>
<p>Optimize</p>
<p>Curves</p>
<p>Dialog box. Modifying Shapes and Text 524</p>
<p>4. In the Soften Fill Edges dialog box, set the distance.</p>
<p>The distance is the width of the softened part of the edge, in pixels (by</p>
<p>Default).</p>
<p>Macromedia Flash uses the units that you set in the Document</p>
<p>Properties dialog box to measure the distance. Choose</p>
<p>Modify&#10154;Document to change the measurement units.</p>
<p>5. Enter the number of steps, that is, the number of concentric rows in</p>
<p>The softened edge.</p>
<p>6. Select Expand or Inset.</p>
<p>The Expand option creates the softened edges outside the shape. The</p>
<p>Inset option creates the softened edges within the shape.</p>
<p>7. Click OK.</p>
<p>Flipping</p>
<p>A great way to make symmetric shapes is to draw half the shape, copy it, and</p>
<p>Flip the copy either vertically or horizontally. You can then move the two</p>
<p>Shapes together, as shown in Figure 2-11. To flip an object, follow these steps:</p>
<p>1. Choose the Selection tool from the Tools panel.</p>
<p>2. Using the Selection tool, select the object.</p>
<p>3. Choose Modify&#10154;Transform&#10154;Flip Vertical or Flip Horizontal.</p>
<p>Transferring properties with the Eyedropper tool</p>
<p>The Eyedropper tool transfers stroke and fill properties from one object to</p>
<p>Another. To transfer properties, follow these steps:</p>
<p>Figure 2-11:</p>
<p>Create this</p>
<p>Shape by</p>
<p>Copying the</p>
<p>Crescent,</p>
<p>Flipping it</p>
<p>Horizontally,</p>
<p>And then</p>
<p>Moving the</p>
<p>Two shapes</p>
<p>Together. Book V</p>
<p>Chapter 2</p>
<p>Using the</p>
<p>Graphics Tools</p>
<p>Modifying Shapes and Text 525</p>
<p>1. Choose the Eyedropper tool from the Tools panel.</p>
<p>2. Select a stroke or fill.</p>
<p>If you select a stroke, the Ink Bottle tool is activated. If you select a fill,</p>
<p>The Paint Bucket tool is activated.</p>
<p>3. Click another stroke or fill.</p>
<p>Macromedia Flash transfers the properties of the stroke or fill to the</p>
<p>Second object.</p>
<p>Grouping</p>
<p>You often want to work with several objects at one time. Instead of having to</p>
<p>Select all the objects each time you want to move or copy them, you can</p>
<p>Group them and work with them as one object. To group objects, select</p>
<p>Them and choose Modify&#10154;Group.</p>
<p>You can edit one element of the group by following these steps:</p>
<p>1. Choose the Selection tool from the Tools panel.</p>
<p>2. Double-click the group.</p>
<p>Macromedia Flash dims other objects on the Stage.</p>
<p>3. Edit any element of the group.</p>
<p>4. To return to regular editing, double-click any blank area on the Stage</p>
<p>With the Selection tool.</p>
<p>Alternatively, you can choose Edit&#10154;Edit All.</p>
<p>To ungroup objects, select the group and choose Modify&#10154;Ungroup.</p>
<p>Breaking objects apart</p>
<p>You can break apart text into letters, and then break apart the letters into</p>
<p>Shapes. After letters are broken apart into shapes, you can edit them like</p>
<p>Any other shape. You can also break apart symbols (see Book V, Chapter 3),</p>
<p>Groups, and bitmaps. (See the section, “Working with bitmap fills,” later in</p>
<p>This chapter, for more information.)</p>
<p>Aligning objects</p>
<p>To get a professional look, you may want to make sure that objects are prop -</p>
<p>Erly aligned and equally distributed. To align and distribute objects, follow</p>
<p>These steps:Working with Colors 526</p>
<p>1. Choose the Selection tool from the Tools panel.</p>
<p>2. Using the Selection tool, select the objects.</p>
<p>3. Choose Window&#10154;Align.</p>
<p>The Align panel, shown in Figure 2-12, appears.</p>
<p>4. Choose the options that you want in the Align panel, as follows:</p>
<p>• Use the top row to align the selected objects horizontally or vertically.</p>
<p>• Use the middle row to evenly distribute objects horizontally or verti -</p>
<p>Cally by their edges.</p>
<p>• Use the Match Size buttons to match the size of selected objects by</p>
<p>Width, height, or both.</p>
<p>• Use the Space buttons to distribute objects by the spaces between</p>
<p>Them.</p>
<p>• Use the To Stage button to align or distribute objects relative to the</p>
<p>Stage.</p>
<p>To center an object on the Stage, click the To Stage button on the Align</p>
<p>Panel. Then click the middle Align Vertical and Align Horizontal buttons.</p>
<p>However, if you haven’t panned or scrolled your display, you can use a</p>
<p>Quicker method — cut and paste the object. Macromedia Flash pastes the</p>
<p>Object at the center of the display.</p>
<p>Working with Colors</p>
<p>By default, Macromedia Flash works with a Web safe palette of 216 colors.</p>
<p>These colors are likely to appear the same in all browsers. However, you can</p>
<p>Figure 2-12:</p>
<p>Use the</p>
<p>Align panel</p>
<p>To align and</p>
<p>Equally</p>
<p>Space</p>
<p>Objects,</p>
<p>Such as</p>
<p>Buttons for</p>
<p>Your Web</p>
<p>Site. Book V</p>
<p>Chapter 2</p>
<p>Using the</p>
<p>Graphics Tools</p>
<p>Working with Colors 527</p>
<p>Create your own colors. You can also design gradients that vary from one</p>
<p>Color to another. Another technique is to fill objects with bitmap images.</p>
<p>This is explained in the “Working with bitmap fills” section, later in this</p>
<p>Chapter.</p>
<p>Creating solid colors</p>
<p>You can create a solid color when you need to take more artistic license</p>
<p>Than the standard Web safe palette allows. Follow these steps to create a</p>
<p>Solid color:</p>
<p>1. Choose Window&#10154;Design Panels&#10154;Color Mixer.</p>
<p>The Color Mixer panel, shown in Figure 2-13 with the Solid option active,</p>
<p>Opens.</p>
<p>You can specify colors using the RGB (Red, Green, Blue) or HSB (Hue,</p>
<p>Saturation, Brightness) systems. You can see the current system by the</p>
<p>Letters that are next to the text fields in the panel. In Figure 2-13, you can</p>
<p>Tell that the RGB system is active because the text fields are labeled R,</p>
<p>G, and B. To choose a different system, click the menu icon in the upper -</p>
<p>Right corner of the panel to open the panel’s Options menu and choose</p>
<p>The color system that you want. You can also use the color space in the</p>
<p>Panel to specify a color.</p>
<p>2. Select Solid from the Fill Style drop-down list.</p>
<p>3. Click the Stroke Color or Fill Color icon (to the left of the Stroke or</p>
<p>Fill box), depending on whether you want to change a stroke or a fill.</p>
<p>You can use this color later for either a stroke or a fill if you save the</p>
<p>Color as a swatch, as outlined in Step 6.</p>
<p>4. Type the color specifications in the text fields, or click a color in the</p>
<p>Color space and use the slider to make the color lighter or darker.</p>
<p>Figure 2-13:</p>
<p>The Color</p>
<p>Mixer panel</p>
<p>Is the place</p>
<p>To create</p>
<p>New colors. Working with Colors 528</p>
<p>5. Use the vertical slider next to the Alpha field or text field to set the</p>
<p>Transparency of the color.</p>
<p>A higher alpha percent is more opaque.</p>
<p>6. To save the color, create a color swatch by clicking the Options menu</p>
<p>Icon in the upper-right corner of the panel and choosing Add Swatch.</p>
<p>Your new color is now displayed in the Stroke Color or Fill Color box in the</p>
<p>Properties panel and in the Colors section of the Tools panel. You can use</p>
<p>Any of the tools to work with that color. If you add a color swatch, you can</p>
<p>Continue to use that color later by choosing it from the color palette that</p>
<p>Opens when you click the Stroke Color or Fill Color box.</p>
<p>Creating gradients</p>
<p>Gradients blend one color (lighter with darker) or many colors in either a</p>
<p>Linear or radial (circular) pattern. Gradients give the appearance of shading</p>
<p>And three dimensions. To create a gradient, follow these steps:</p>
<p>1. Choose Window&#10154;Design Panels&#10154;Color Mixer.</p>
<p>The Color Mixer panel opens.</p>
<p>2. From the Fill Style drop-down list, select Linear or Radial to specify</p>
<p>The type of gradient that you want to create, as shown in Figure 2-14.</p>
<p>3. Choose a pointer underneath the horizontal gradient bar.</p>
<p>The pointer becomes black when you select it so that you know it is</p>
<p>Active.</p>
<p>4. Use one of the following methods to select a color for that pointer:</p>
<p>• Click the Fill Color box and choose a color.</p>
<p>• Specify a color using one of the methods of creating a new color that</p>
<p>Were described in the previous section.</p>
<p>• Use the color space to specify a color.</p>
<p>Figure 2-14:</p>
<p>Use the</p>
<p>Color Mixer</p>
<p>Panel to</p>
<p>Create</p>
<p>Gradients. Book V</p>
<p>Chapter 2</p>
<p>Using the</p>
<p>Graphics Tools</p>
<p>Working with Colors 529</p>
<p>5. Repeat Steps 3 and 4 for all the pointers.</p>
<p>You add a pointer when you want to add a new color to the gradient.</p>
<p>Three pointers result in a three-color gradient. To add a pointer, click</p>
<p>Just beneath the gradient bar where you want the pointer to appear. To</p>
<p>Delete a pointer, drag it off the gradient bar.</p>
<p>6. To save the gradient, click the menu icon in the upper-right corner of</p>
<p>The Color Mixer panel and choose Add Swatch from the Options menu</p>
<p>That appears.</p>
<p>Editing fills</p>
<p>After you create your gradient or bitmap fills, you may decide that you want</p>
<p>To change them. (Bitmap fills are explained in the next section.) To edit a fill,</p>
<p>Follow these steps:</p>
<p>1. Choose the Fill Transform tool from the Tools panel.</p>
<p>2. Click a gradient or bitmap fill.</p>
<p>Macromedia Flash places a boundary and editing handles around the</p>
<p>Fill, which varies with the type of fill, as shown in Figure 2-15.</p>
<p>3. Make one or more of the following changes:</p>
<p>• Move the fill’s center: Drag the small circle at the center of the fill.</p>
<p>• Change the fill’s width or height: Drag the square handle inward or</p>
<p>Outward.</p>
<p>• Rotate a fill: Drag the circle on the editing boundary (the endmost</p>
<p>Circle for a radial gradient).</p>
<p>• Scale a bitmap fill: Drag the corner square boundary inward or</p>
<p>Outward.</p>
<p>Figure 2-15:</p>
<p>When you</p>
<p>Edit a fill,</p>
<p>You see</p>
<p>An editing</p>
<p>Boundary</p>
<p>Around</p>
<p>The fill. Working with Colors 530</p>
<p>• Scale a radial gradient: Drag the middle circular handle on the edit -</p>
<p>Ing boundary inward or outward.</p>
<p>• Skew a bitmap fill: Drag a circular handle on the top or side.</p>
<p>Working with bitmap fills</p>
<p>You can create a fill with a bitmap that you have imported. (See Book V,</p>
<p>Chapter 3 for more on importing bitmaps.) To create a fill with a bitmap</p>
<p>Image, follow these steps:</p>
<p>1. Choose File&#10154;Import.</p>
<p>The Import dialog box appears.</p>
<p>2. Choose the bitmap file that you want, and click Open.</p>
<p>The bitmap appears on the Stage.</p>
<p>3. Choose Modify&#10154;Break Apart.</p>
<p>This action selects the entire image as a fill rather than as a single color</p>
<p>When the eyedropper is used (in the next step).</p>
<p>4. Choose the Eyedropper tool from the Tools section of the Tools panel.</p>
<p>5. Click the bitmap image.</p>
<p>The Paint Bucket tool is activated, and the Fill Color button (in the</p>
<p>Colors section of the Tools panel and in the Properties panel) displays</p>
<p>The bitmap image.</p>
<p>6. Click the object that you want to fill.</p>
<p>You may have to move the bitmap image that you imported if it covered</p>
<p>Your object. Notice that the bitmap is tiled — that is, repeated through -</p>
<p>Out the filled area.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Chapter 6: Exploring the Color Management Tools</title>
		<link>http://dommanager.info/chapter-6-exploring-the-color-management-tools/</link>
		<comments>http://dommanager.info/chapter-6-exploring-the-color-management-tools/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 20:30:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Book IV FreeHand MX]]></category>

		<guid isPermaLink="false">http://dommanager.info/chapter-6-exploring-the-color-management-tools/</guid>
		<description><![CDATA[In This Chapter Working with color Creating a color palette Mixing a color Using the Eyedropper tool Modifying strokes and fills W hen you create a FreeHand MX illustration, you can work with as Much or as little color as you want. You can use color sparingly if You’re creating an illustration for the Web, [...]]]></description>
			<content:encoded><![CDATA[<p>In This Chapter</p>
<p>Working with color</p>
<p>Creating a color palette</p>
<p>Mixing a color</p>
<p>Using the Eyedropper tool</p>
<p>Modifying strokes and fills</p>
<p>W hen you create a FreeHand MX illustration, you can work with as</p>
<p>Much or as little color as you want. You can use color sparingly if</p>
<p>You’re creating an illustration for the Web, or you can use lots of color if</p>
<p>You’re creating illustrations for print. FreeHand gives you a wide variety of</p>
<p>Color tools to work with. You can mix colors, create color palettes, load</p>
<p>Color palettes, and more. If you like bright, vibrant objects that look three</p>
<p>Dimensional in your illustrations, you can use the Fill options in the Objects</p>
<p>Tab of the Properties panel to create a gradient fill (a gradual transition</p>
<p>Between two or more colors).</p>
<p>In this chapter, we show you how to use the FreeHand color tools to add</p>
<p>Vibrancy to every illustration you create. We explain how to work with the</p>
<p>Different color models to mix up colors, as well as how to use the Swatches</p>
<p>Tab of the Assets panel to create a color palette for your document. If you</p>
<p>Prefer to stick with a given color, but want lighter variations of it, we detail</p>
<p>How to do this with the Tints tab of the Mixer and Tints panel.</p>
<p>Before you begin creating an illustration, consider its final destination. Are</p>
<p>You creating an illustration for print or for the Web? If you’re creating an</p>
<p>Illustration for print, choose colors from the CMYK palette. If you are having</p>
<p>A service center print the illustration, find out what system they use for</p>
<p>Color matching and choose all your colors from that color system. We show</p>
<p>You how to choose from a color system in the section, “Using the Swatches</p>
<p>Tab of the Assets Panel.”</p>
<p>If you’re creating an illustration for viewing on a computer, use colors from</p>
<p>The RGB color model. If you’re creating a document for Web viewing, remem -</p>
<p>Ber the old Zen maxim: Less is more. If your viewing audience accesses the</p>
<p>Internet using dial-up modems, the fewer colors you use, the smaller the file</p>
<p>Size, and thus the quicker the download time. Using the Mixer Tab 450</p>
<p>Using the Mixer Tab</p>
<p>You use the Mixer tab of the Mixer and Tints panel to mix up any color of the</p>
<p>Rainbow for your objects. You can mix a color using one of three color</p>
<p>Models, or you can use the System Color Picker to add a splash of color to</p>
<p>Your illustration (Mac users can select colors from Crayons, a Spectrum, and</p>
<p>More). The neat thing about the Mixer tab is that you’re dealing with values.</p>
<p>If you have a set of values for a color (say that lovely chartreuse your client</p>
<p>Uses for a logo), you can match that color exactly by entering the values in</p>
<p>The appropriate section of the Mixer tab. In the next few sections, we explain</p>
<p>How to use each color model to mix up a shade of chartreuse, or whatever</p>
<p>Other color you fancy for your illustration. To open the Mixer tab, shown in</p>
<p>Figure 6-1, choose Window&#10154;Color Mixer or press Shift+F9.</p>
<p>After mixing a color, you can apply it to an object or add it to the Swatches</p>
<p>Tab of the Assets panel. We cover these colorful tasks in the upcoming sec -</p>
<p>Tion, “Working with the Mixer Tab.”</p>
<p>Mixing a CMYK color</p>
<p>When you mix a color using the CMYK color model, you mix percentages of</p>
<p>Cyan, Magenta, Yellow, and blacK. If your document is destined for print,</p>
<p>This is the color model you should choose. Follow these steps to mix a color</p>
<p>Using the CMYK color model:</p>
<p>1. Choose Window&#10154;Color Mixer or press Shift+F9.</p>
<p>The Mixer and Tints panel, previously shown in Figure 6-1, opens.</p>
<p>CMYK</p>
<p>Add to swatches</p>
<p>Change attribute color</p>
<p>System Color Picker</p>
<p>HLS</p>
<p>RGB</p>
<p>Figure 6-1:</p>
<p>You can mix</p>
<p>A color</p>
<p>Using one of</p>
<p>The three</p>
<p>Color</p>
<p>Models. Book IV</p>
<p>Chapter 6</p>
<p>Exploring the Color</p>
<p>Management Tools</p>
<p>Using the Mixer Tab 451</p>
<p>2. Click the CMYK button, which is the top button.</p>
<p>The Mixer tab goes into CMYK mode.</p>
<p>3. Drag the sliders to mix the color.</p>
<p>As you drag the sliders, the color swatch on the right side at the bottom</p>
<p>Of the panel changes to reflect the current values, as shown in Figure</p>
<p>6-2. The values in each field update as well. Alternatively, you can enter</p>
<p>Known values in each field to match a known color, or click the arrows</p>
<p>To increment the values.</p>
<p>Mixing an RGB color</p>
<p>When you create illustrations that will be displayed on a Web site or as part</p>
<p>Of a CD-ROM presentation, you use the RGB (Red, Green, Blue) color model.</p>
<p>You have 256 values (values from 0 to 255) of each color to work with. For</p>
<p>Example, if you create an RGB color with the following values (R=255, G=0,</p>
<p>B=0), you get bright red; the following values yield bright blue (R=0, G=0,</p>
<p>B=255), the values for black are (R=0, G=0, B=0), and so on. When you com -</p>
<p>Bine the possible permutations, you end up with millions of colors. To mix</p>
<p>An RGB color, follow these steps:</p>
<p>1. Choose Window&#10154;Color Mixer or press Shift+F9.</p>
<p>The Mixer and Tints panel opens to show the Mixer tab (refer to</p>
<p>Figure 6-1).</p>
<p>2. Click the RGB button, which is the second one from the top in the</p>
<p>Panel.</p>
<p>The Mixer tab is reconfigured, as shown in Figure 6-3.</p>
<p>Color component values</p>
<p>Original color</p>
<p>Color value sliders</p>
<p>Mixed color</p>
<p>Figure 6-2:</p>
<p>CMYK color:</p>
<p>A little dab’ll</p>
<p>Do ya. Using the Mixer Tab 452</p>
<p>3. Drag the sliders to mix the color.</p>
<p>As you drag the sliders, the color swatch on the right side at the bottom</p>
<p>Of the panel changes to reflect the current values. The values in each</p>
<p>Field also update. Alternatively, you can enter values in the text fields,</p>
<p>Which by the by, is the proper way to match a known color value.</p>
<p>Mixing an HLS color</p>
<p>FreeHand uses HLS (Hue, Lightness, Saturation) color; you may see this</p>
<p>Color model referred to as HSB (Hue, Saturation, Brightness) in other pro -</p>
<p>Grams. When you mix a color using the HLS color model, you choose a hue,</p>
<p>Specify the lightness of the color, and how saturated the color is. The HLS</p>
<p>Model is actually a color wheel. The hue is a value between 0 and 360</p>
<p>Degrees. Values for light and saturation vary between 0 and 100. To mix an</p>
<p>HLS color, follow these steps:</p>
<p>1. Choose Window&#10154;Color Mixer or press Shift+F9.</p>
<p>The Mixer and Tints panel opens with the Mixer tab selected (refer to</p>
<p>Figure 6-1).</p>
<p>2. Click the HLS button, which is the third one from the top in the panel.</p>
<p>The Mixer tab is reconfigured, as shown in Figure 6-4.</p>
<p>3. Click inside the color wheel and drag to select a hue.</p>
<p>As you drag, the color swatch at the bottom of the panel changes to</p>
<p>Reflect the color your cursor is currently over. The values in the Hue and</p>
<p>Saturation fields update as well.</p>
<p>Color component values</p>
<p>Original color</p>
<p>Color value sliders</p>
<p>Mixed color</p>
<p>Figure 6-3:</p>
<p>A dash of</p>
<p>Red, green,</p>
<p>And blue. Book IV</p>
<p>Chapter 6</p>
<p>Exploring the Color</p>
<p>Management Tools</p>
<p>Using the Mixer Tab 453</p>
<p>4. Drag the slider to select a value for Lightness.</p>
<p>The values vary from 0 (black) to 100 (white). Alternatively, you can</p>
<p>Enter a value in the Lightness field.</p>
<p>5. To specify saturation, enter a value in the Saturation field.</p>
<p>You can enter a value between 0 and 100. Low values create a grayer</p>
<p>Variation of the color; higher values increase saturation, creating a more</p>
<p>Vibrant color. Alternatively, you can drag the point in the color wheel,</p>
<p>Towards the center to decrease saturation, or away from the center to</p>
<p>Increase saturation.</p>
<p>After you mix up a color, click the button for another color mode to see the</p>
<p>Component values for the new color in that color mode.</p>
<p>Mixing a color from the System Color Picker</p>
<p>Your operating system uses specific colors to display the icons, buttons,</p>
<p>And text of the software you use. You can use a color from the System Color</p>
<p>Picker in your FreeHand illustrations (Mac users can choose a color from</p>
<p>Crayons, a Spectrum, Grayscale, CMYK, RGB, HSB, Web-safe colors, and</p>
<p>More). To mix a color from the System Color Picker, follow these steps:</p>
<p>1. Choose Window&#10154;Color Mixer or press Shift+F9.</p>
<p>The Mixer and Tints panel opens to show the Mixer tab (refer to</p>
<p>Figure 6-1).</p>
<p>2. Click the System Color Picker button, which is the fourth one from</p>
<p>The top in the panel.</p>
<p>The Color dialog box opens, as shown in Figure 6-5.</p>
<p>HLS color wheel</p>
<p>Original color</p>
<p>Color component values</p>
<p>Mixed color</p>
<p>Figure 6-4:</p>
<p>You can mix</p>
<p>Colors form</p>
<p>The HLS</p>
<p>Color wheel. Working with the Mixer Tab 454</p>
<p>3. Click a color to select it.</p>
<p>Half of the bar at the bottom of the Mixer tab of the Mixer and Tints</p>
<p>Panel refreshes to show the color you select. The component values for</p>
<p>The color are displayed in the text fields for the color mode you choose.</p>
<p>If you want to see the values for the color in CMYK, RGB, or HLS, click</p>
<p>The appropriate button on the Mixer tab.</p>
<p>Working with the Mixer Tab</p>
<p>After you use the Mixer tab to mix the perfect hue, you can apply it directly</p>
<p>To an object, use it for the current fill color, or add it to the Swatches tab of</p>
<p>The Assets panel. We show you how to use the Swatches tab of the Assets</p>
<p>Panel to create a color palette in the upcoming section, “Using the Swatches</p>
<p>Tab of the Assets Panel.”</p>
<p>Using the Mixer tab to apply color to an object</p>
<p>When you mix a color with the Mixer tab, you can apply it directly to the</p>
<p>Stroke or fill of an object in your document. To apply a color from the Mixer</p>
<p>Tab to an object, follow these steps:</p>
<p>1. Click the swatch shown in the right half of the rectangular bar at the</p>
<p>Bottom of the Mixer tab.</p>
<p>A square appears at the end of your cursor.</p>
<p>2. While holding down the mouse button, drag toward the object you</p>
<p>Want to apply the color to.</p>
<p>3. Release the mouse button when your cursor is over the stroke or fill</p>
<p>Of the object, whichever you want to change.</p>
<p>The color is applied to stroke or fill of the object.</p>
<p>Figure 6-5:</p>
<p>You can</p>
<p>Choose a</p>
<p>Color from</p>
<p>The System</p>
<p>Color</p>
<p>Picker. Book IV</p>
<p>Chapter 6</p>
<p>Exploring the Color</p>
<p>Management Tools</p>
<p>Working with the Mixer Tab 455</p>
<p>Using the Mixer tab to change</p>
<p>The current fill or stroke color</p>
<p>If you’re getting ready to create several objects and you want to use the same</p>
<p>Stroke or fill color on these objects, you can replace the current stroke or fill</p>
<p>Color with one you mix in the Mixer tab and create away. To use a color</p>
<p>Mixed in the Mixer tab as the current fill or stroke color, follow these steps:</p>
<p>1. Click the swatch shown in the right half of the rectangular bar at the</p>
<p>Bottom of the Mixer tab.</p>
<p>A square appears at the end of your cursor.</p>
<p>2. While holding down the mouse button, drag towards the Fill or</p>
<p>Stroke color box.</p>
<p>You can find these boxes in the Colors section of the Tools panel.</p>
<p>3. Release the mouse button when your cursor is over the Fill or Stroke</p>
<p>Color box.</p>
<p>The swatch in the Fill color box or Stroke color box changes to the color</p>
<p>You mixed in the Mixer tab. If you have an object in the document</p>
<p>Selected, its fill or stroke color changes as well.</p>
<p>Adding a color to the Swatches</p>
<p>Tab of the Assets panel</p>
<p>If you mix a color you’re going to use repeatedly in the document, you can</p>
<p>Add it to the Swatches tab. To add a color from the Mixer tab to the</p>
<p>Swatches tab of the Assets panel, follow these steps:</p>
<p>1. Choose Window&#10154;Color Mixer or press Shift+F9.</p>
<p>The Mixer and Tints panel opens.</p>
<p>2. Mix a color.</p>
<p>If you don’t know how to mix a color, read the preceding section, “Using</p>
<p>The Mixer Tab.”</p>
<p>3. Click the Add to Swatches button at the lower-left corner of the Mixer</p>
<p>Tab — it’s the one to the right of the Change Attribute Color button.</p>
<p>The Add to Swatches dialog box opens.</p>
<p>4. Accept the default name for the color or enter one of your own.</p>
<p>FreeHand uses the component values to name the color. When the color</p>
<p>Is added to the Swatches tab of the Assets panel, a small rectangular</p>
<p>Swatch of the new color is added as well. If you give the color a unique</p>
<p>Name, it will be easier to find if you’re creating an illustration with lots of</p>
<p>Colors. To give the color a unique name, type the name and press Enter. Creating Color Tints 456</p>
<p>5. Choose Process or Spot.</p>
<p>This option refers to how the color is separated for the output device.</p>
<p>Process colors are printed on four separate pages using the four</p>
<p>Process (CMYK) inks. Spot colors are not separated and are printed</p>
<p>On a separate plate.</p>
<p>6. Click Add.</p>
<p>The color is added to the Swatches tab of the Assets panel.</p>
<p>Creating Color Tints</p>
<p>When you create a color tint, you create a lighter variation of the original</p>
<p>Color. You create a color tint by varying the percentage of the original color</p>
<p>With the Tints tab of the Mixers and Tints panel. After you create a color</p>
<p>Tint, you can apply it directly to an object, add the tint to the Swatches tab</p>
<p>Of the Assets panel, or use it as the current fill or stroke color. To create a</p>
<p>Color tint, follow these steps:</p>
<p>1. Create a color using the Mixer tab of the Mixer and Tints panel.</p>
<p>2. Click the Tints tab on the panel.</p>
<p>The Tints tab opens, as shown in Figure 6-6.</p>
<p>3. Drag the slider to specify the percentage of the original color that will</p>
<p>Be used to create the tint.</p>
<p>As you drag the slider, the swatch at the bottom-right of the panel</p>
<p>Updates to display the new tint. Compare this to the swatch at the</p>
<p>Slider</p>
<p>Original color</p>
<p>Tint value windows</p>
<p>Tinted color</p>
<p>Figure 6-6:</p>
<p>To tint or not</p>
<p>To tint, that</p>
<p>Is the</p>
<p>Question. Book IV</p>
<p>Chapter 6</p>
<p>Exploring the Color</p>
<p>Management Tools</p>
<p>Using the Swatches Tab of the Assets Panel 457</p>
<p>Bottom-left of the panel, which is the original color. Alternatively, you</p>
<p>Can tint the color by clicking one of the squares (tints of the original</p>
<p>Color in ten percent increments) or by entering a value in the field.</p>
<p>4. After creating the tint, do one of the following:</p>
<p>• Click the color swatch shown in the right half of the rectangle at the</p>
<p>Bottom of the panel, and then drag and drop the color on an object</p>
<p>In the document.</p>
<p>• Click the color swatch shown in the right half of the rectangle at the</p>
<p>Bottom of the panel, and then drag and drop the color on the Fill</p>
<p>Color box to replace the current fill color with the tint, or drag and</p>
<p>Drop the color on the Stroke color box to replace the current stroke</p>
<p>Color with the tint. If you have an object selected while doing this,</p>
<p>The object’s stroke or fill color is changed as well. Note: The Fill color</p>
<p>Box and the Stroke color box are both found on the Tools panel.</p>
<p>• Click the Add to Swatches button to add the tint to the Swatches tab</p>
<p>Of the Assets panel. After you click the button, the Add to Swatches</p>
<p>Dialog box appears. For more information, read the “Adding a color to</p>
<p>The Swatches tab of the Assets panel” section, earlier in this chapter.</p>
<p>If the Mixer and Tint panel is open at the same time as the Swatches tab of</p>
<p>The Assets panels, you can click the color swatch at the bottom of either the</p>
<p>Mixer tab or the Tint tab in the Mixer and Tint panel, and drag and drop it</p>
<p>Into the Swatches tab, and the color is added to the palette.</p>
<p>Using the Swatches Tab of the Assets Panel</p>
<p>When you create an illustration that uses the same colors on each page or</p>
<p>For several objects, mixing the color each time you need it is time-consuming</p>
<p>And counterproductive. You can save a considerable amount of time if you</p>
<p>Add the colors you use frequently to the Swatches tab of the Assets panel.</p>
<p>You also use the Swatches tab to organize and apply colors from standard</p>
<p>Preset color-matching systems. This option is handy if you’re creating a</p>
<p>Document that will be printed by a service center. If you’re creating a docu -</p>
<p>Ment for a Web page, you can also choose a color from the Web safe color</p>
<p>Library. Another option you have with the Swatches tab is saving the current</p>
<p>Color palette for future use. To open the Swatches tab, shown in Figure 6-7,</p>
<p>Choose Window&#10154;Swatches or press Ctrl+F9.</p>
<p>The Swatches tab shown in Figure 6-7 already has colors added to it. The</p>
<p>Default colors when you create a new document are None, Black, White, and</p>
<p>Registration. You cannot rename or delete these colors. Black is a spot color</p>
<p>That is used for the black separation plate when printing a process color.</p>
<p>The registration color, a combination of CMY and K, all at 100%, is used for</p>
<p>Crop or trim marks and prints solid on separations. Using the Swatches Tab of the Assets Panel 458</p>
<p>You can differentiate color types in the Swatches tab of the Assets panel as</p>
<p>Follows:</p>
<p>&#10022; Process colors: The names of process colors are italicized.</p>
<p>&#10022; Spot colors: The names of spot colors are displayed with plain type.</p>
<p>&#10022; RGB colors: RGB colors display a triangular icon with red, green, and</p>
<p>Blue spheres after the color’s name. Colors derived from the HLS color</p>
<p>Wheel or the System Color Picker are displayed as RGB colors as well.</p>
<p>&#10022; CMYK colors: CMYK colors are displayed with no icon.</p>
<p>After you open the Swatches tab of the Assets panel, you can do any of the</p>
<p>Following:</p>
<p>&#10022; Apply a color to an object: You can apply a color to the stroke or fill of</p>
<p>An object by selecting the color and dragging and dropping it on an</p>
<p>Object. Alternatively, you can apply a color by selecting an object, click -</p>
<p>Ing the Fill, Stroke, or Stroke and Fill button at the top of the Swatches</p>
<p>Tab, and clicking the desired color’s name in the Swatches tab.</p>
<p>&#10022; Modify a color: You can modify a color in one of two ways:</p>
<p>• Mixer tab: You can modify a color in the Swatches tab by opening</p>
<p>The Mixer tab and dragging and dropping a color from the Swatches</p>
<p>Tab to the left side of the rectangular color swatch at the bottom of</p>
<p>The Mixer tab.</p>
<p>• Tints tab: You can modify a color in the Swatches tab by opening the</p>
<p>Tints tab and dragging and dropping a color from the Swatches tab</p>
<p>To the left side of the rectangular color swatch at the bottom of the</p>
<p>Tints tab.</p>
<p>&#10022; Change the stroke color: You can change the current stroke color by</p>
<p>Selecting a color from the Swatches tab and then dragging and dropping</p>
<p>It on the Stroke color box on the Tools panel.</p>
<p>&#10022; Change the fill color: You can change the current fill color by selecting</p>
<p>A color from the Swatches tab and then dragging and dropping it on the</p>
<p>Fill color box on the Tools panel.</p>
<p>Figure 6-7:</p>
<p>You use the</p>
<p>Swatches</p>
<p>Tab to</p>
<p>Create a</p>
<p>Color palette</p>
<p>And more. Book IV</p>
<p>Chapter 6</p>
<p>Exploring the Color</p>
<p>Management Tools</p>
<p>Using the Swatches Tab of the Assets Panel 459</p>
<p>Adding preset colors to the Swatches tab</p>
<p>You can add a color to the Swatches tab of the Assets panel from either</p>
<p>The Mixer tab or the Tints tab, as outlined earlier in the chapter. If you fast -</p>
<p>Forwarded to this section and need to know how to add a color to the</p>
<p>Swatches tab from the Mixer tab, read the section, “Adding a color to the</p>
<p>Swatches tab”; to add a tint to the Swatches tab, read the section, “Creating</p>
<p>Color Tints.” In this section, we show you how to add colors to the</p>
<p>Swatches tab from preset color matching systems. To add a color from a</p>
<p>Preset color matching system to the Swatches tab, follow these steps:</p>
<p>1. Choose Window&#10154;Swatches.</p>
<p>The Swatches tab of the Assets panel opens.</p>
<p>2. Click the Options menu (the bulleted list icon at the upper-right corner</p>
<p>Of the Assets panel) and choose one of the preset color matching sets.</p>
<p>If the document you’re creating will be printed commercially, find out the</p>
<p>System they use for color matching. For example, they may use one of</p>
<p>The PANTONE or Munsell matching systems. If the document you’re cre -</p>
<p>Ating will be displayed on a Web page, choose Web Safe Color Library.</p>
<p>When you choose a color matching system, a dialog box appears.</p>
<p>3. Select a color (or colors) from the Library dialog box.</p>
<p>You can select additional contiguous colors by clicking them while hold -</p>
<p>Ing down the Shift key and non-contiguous colors by holding down the</p>
<p>Ctrl key.</p>
<p>4. Click OK.</p>
<p>The Library dialog box closes and FreeHand adds the selected color(s)</p>
<p>To the Swatches tab using the color’s default library name.</p>
<p>You can also double-click a color to add it the Swatches tab, which will close</p>
<p>The dialog box.</p>
<p>Renaming a color</p>
<p>You can rename any color in the Swatches tab, except the default colors:</p>
<p>None, Black, White, and Registration. If you give a color a unique name,</p>
<p>You’ll have an easier time selecting it from the Swatches tab. To rename a</p>
<p>Color, follow these steps:</p>
<p>1. Choose Window&#10154;Swatches.</p>
<p>The Swatches tab of the Assets panel opens.</p>
<p>2. Double-click the color you want to rename.</p>
<p>The color’s name is highlighted. Using the Swatches Tab of the Assets Panel 460</p>
<p>3. Type a new name for the color and then press Enter.</p>
<p>The color is renamed.</p>
<p>Exporting a color palette</p>
<p>When you create an ideal color palette, you can export the palette for use in</p>
<p>Documents you create in the future. This option is handy if you do work for</p>
<p>A client that uses specific color combinations for their text and logo. You</p>
<p>Create the palette by adding colors to the Swatches tab as outlined previ -</p>
<p>Ously in this chapter in the “Adding a color to the Swatches tab,” “Creating</p>
<p>Color Tints,” and “Adding preset colors to the Swatches tab” sections. After</p>
<p>You create the palette (also known as a Color Library), you can export it by</p>
<p>Following these steps:</p>
<p>1. Choose Window&#10154;Swatches or press Ctrl+F9.</p>
<p>The Swatches tab of the Assets panel opens.</p>
<p>2. Click the Options menu (the bulleted list icon at the upper-right</p>
<p>Corner of the Assets panel) and choose Export.</p>
<p>The Export Colors dialog box, shown in Figure 6-8, opens.</p>
<p>3. Select the colors you want to export.</p>
<p>To select a color, click it. Hold down the Shift key to add a selection of</p>
<p>Contiguous colors to the selection, or hold down the Ctrl key to add</p>
<p>Individual noncontiguous colors to the selection.</p>
<p>4. Click OK.</p>
<p>The Create Color Library dialog box appears.</p>
<p>Figure 6-8:</p>
<p>You can</p>
<p>Create a</p>
<p>Custom</p>
<p>Color</p>
<p>Library</p>
<p>From the</p>
<p>Swatches</p>
<p>Tab. Book IV</p>
<p>Chapter 6</p>
<p>Exploring the Color</p>
<p>Management Tools</p>
<p>Using the Swatches Tab of the Assets Panel 461</p>
<p>5. Enter a name in the Library Name field.</p>
<p>Choose a meaningful name that describes the type of colors in the</p>
<p>Library, or enter the name of the client you use the colors for.</p>
<p>6. In the Filename field, accept the default name of CUSTOM, or enter</p>
<p>Another name for the library.</p>
<p>If you intend to store more than one library, change the name to one</p>
<p>That reflects the contents of the library. When you import the Color</p>
<p>Library into a future document, this is the name you look for.</p>
<p>7. Click Save.</p>
<p>FreeHand saves the library in the Colors folder (in FreeHand’s Settings</p>
<p>Folder) and the colors in it appear on the Swatches tab.</p>
<p>Adding custom colors to the Swatches tab</p>
<p>After you save a color palette as a library, you can use any or all colors from</p>
<p>The palette in new illustrations by adding them to the Swatches tab of the</p>
<p>Assets panel. To add colors from a custom library to the current Swatches</p>
<p>Tab, follow these steps:</p>
<p>1. Choose Windows&#10154;Swatches or press Ctrl+F9.</p>
<p>The Swatches panel opens.</p>
<p>2. Click the Options menu (the bulleted list icon at the upper-right</p>
<p>Corner of the Assets panel) and select the custom color library by</p>
<p>Clicking its name.</p>
<p>The Library dialog box opens.</p>
<p>3. Select the colors you want to add to the Swatches tab.</p>
<p>Select an individual color by clicking its swatch. To add contiguous</p>
<p>Colors to the selection, hold down the Shift key and click the top and</p>
<p>Bottom colors you want to add. To add noncontiguous colors to the</p>
<p>Selection, hold down the Ctrl key and click the individual colors you</p>
<p>Want to add.</p>
<p>4. Click OK.</p>
<p>The colors are added to the Swatches tab.</p>
<p>You can also copy and paste or drag and drop named colors from one open</p>
<p>FreeHand document to another. The colors will be added to the Swatches</p>
<p>Tab automatically. Using the Eyedropper Tool 462</p>
<p>Using the Eyedropper Tool</p>
<p>You use the Eyedropper tool to sample a color. You can sample the color</p>
<p>From an object in your document, the Stroke color box, the Fill color box, or</p>
<p>From the following panel tabs: Mixer, Tints, and Swatches. To sample a color</p>
<p>With the Eyedropper tool, follow these steps:</p>
<p>1. Select the Eyedropper tool from the Tools panel.</p>
<p>It’s the tool with an eyedropper for an icon.</p>
<p>2. Sample a color by doing one of the following:</p>
<p>• Click an object in the document window.</p>
<p>• Click a color swatch in any of the following panel tabs: Mixer,</p>
<p>Swatches, or Tints.</p>
<p>After you sample a color, hold down the mouse button and drag and</p>
<p>Drop the color to any of the following:</p>
<p>• A different object in the document: Do this when you sample a</p>
<p>Color from one object that you want to apply to another.</p>
<p>• An object in the document: Do this when you want to sample a</p>
<p>Color from a panel tab.</p>
<p>• The color swatch in the Mixer tab: Do this when you want to modify</p>
<p>A color using the Mixer tab.</p>
<p>• The color swatch in the Tints tab: Do this when you want to tint an</p>
<p>Existing color.</p>
<p>• The Swatches tab: Do this when you want to add a sampled color to</p>
<p>The Swatches tab.</p>
<p>3. Release the mouse button.</p>
<p>The sampled color is applied to the object or added to the tab you</p>
<p>Dropped it on.</p>
<p>Modifying Strokes</p>
<p>You use the Object tab of the Properties panel to change the color of a</p>
<p>Stroke, its width, and other parameters. If the stroke is a single line, you can</p>
<p>Add arrowheads to the head and/or tail of the stroke. The Object tab of the</p>
<p>Properties panel has enough options to fill up a whole lot of pages. You’ll</p>
<p>Never use many of the options, so we spare you a lot of excess verbiage by</p>
<p>Showing you how to modify a basic stroke in this section. To modify a stroke</p>
<p>Using the Object tab of the Properties panel, follow these steps:Book IV</p>
<p>Chapter 6</p>
<p>Exploring the Color</p>
<p>Management Tools</p>
<p>Modifying Strokes 463</p>
<p>1. Use the Pointer tool to select the stroke you want to modify.</p>
<p>You select a path, or modify an object’s stroke (outline) by selecting the</p>
<p>Object.</p>
<p>2. Choose Windows&#10154;Object or press Ctrl+F3.</p>
<p>The Object tab of the Properties panel opens, displaying the Stroke</p>
<p>Tools, as shown in Figure 6-9.</p>
<p>3. Click the stroke in the list of Object properties to show the options for</p>
<p>The stroke you want to edit.</p>
<p>4. To change the stroke’s color, click and drag a color from the Swatches</p>
<p>Tab of the Assets panel onto the box to the right of the stroke indicator.</p>
<p>Similarly, you can also click the Stroke color box on the Tools panel and</p>
<p>Select a color from there.</p>
<p>5. Select an option from the Width drop-down list.</p>
<p>Alternatively, you can enter the desired value in the Width field.</p>
<p>6. Click a button in the Cap section to determine the path end.</p>
<p>The available options are Butt, Round, or Square.</p>
<p>Stroke color</p>
<p>Butt</p>
<p>Round</p>
<p>Square</p>
<p>Mitered</p>
<p>Round</p>
<p>Bevel</p>
<p>Stroke type</p>
<p>Figure 6-9:</p>
<p>You can</p>
<p>Modify a</p>
<p>Stroke’s</p>
<p>Appearance</p>
<p>With the</p>
<p>Object tab</p>
<p>Of the</p>
<p>Properties</p>
<p>Panel. Modifying Fills 464</p>
<p>7. Click a button in the Join section to determine how path ends join.</p>
<p>The available options are Mitered, Round, and Bevel.</p>
<p>8. Enter a value in the Miter field.</p>
<p>This value is applicable if you choose a miter join. Enter a value</p>
<p>Between 1 and 57. If the line length exceeds this value, it will be squared</p>
<p>Off instead of mitered.</p>
<p>9. To have a dashed stroke, select an option from the Dash drop-down list.</p>
<p>10. To apply an arrowhead to an open path, select an option from each of</p>
<p>The Arrowheads drop-down lists.</p>
<p>Use the left Arrowheads drop-down list to select an arrowhead for the</p>
<p>Start of the path; use the right Arrowheads drop-down list to select an</p>
<p>Arrowhead for the end of the path. You can select different arrowheads</p>
<p>For each end of the path. You can also have an arrowhead at one end of</p>
<p>The path and no arrowhead at the other.</p>
<p>The settings you specify are applied to the selected stroke. When you</p>
<p>Create a new stroke, the stroke is created using the previous settings.</p>
<p>You can use the Object tab to set stroke settings for all future strokes you</p>
<p>Create. Deselect all objects in the document, select a non-drawing tool, such</p>
<p>As the Pointer tool, and then set stroke characteristics as outlined in the</p>
<p>Previous steps. The characteristics will be applied to all future strokes until</p>
<p>You modify the settings in the Object tab.</p>
<p>If you like artistic brush strokes, select a path, open the Object tab, and then</p>
<p>Select Brush from the Stroke Type drop-down list. (Refer to Figure 6-9.) You</p>
<p>Can make the stroke look like it was painted with an artist’s brush or an</p>
<p>Airbrush.</p>
<p>Modifying Fills</p>
<p>When you add color to a shape, you give it a fill. You can modify the fill at</p>
<p>Any time using the Object tab of the Properties panel. The Object tab is</p>
<p>Filled with all manner of different fill options. In fact, it has so many options;</p>
<p>It would fill a chapter of its own. In the upcoming sections, we show you the</p>
<p>Most commonly used fill options.</p>
<p>Creating a basic fill</p>
<p>You can create or modify a basic fill through the Object tab in the Properties</p>
<p>Panel. A basic fill is pretty simple; it only has one color. When your design</p>
<p>Calls for a basic fill, here’s how you create one with the Object tab:Book IV</p>
<p>Chapter 6</p>
<p>Exploring the Color</p>
<p>Management Tools</p>
<p>Modifying Fills 465</p>
<p>1. Use the Pointer tool to select the object whose fill you want to modify.</p>
<p>Alternatively, deselect all objects in the document, select a non-drawing</p>
<p>Tool, and the fill you create is applied to all future shapes you create.</p>
<p>2. Choose Window&#10154;Object or press Ctrl+F3.</p>
<p>The Object tab of the Properties panel opens.</p>
<p>3. Click Fill: Basic beneath the object box in the list area of the panel.</p>
<p>By default, fills are defined as Basic and are colored black, as shown in</p>
<p>Figure 6-10.</p>
<p>4. Choose a color from the Fill drop-down list.</p>
<p>These are the colors currently in the Swatches tab of the Assets panel.</p>
<p>Alternatively, you can select a color by clicking the swatch in the Mixer</p>
<p>Or Tint tabs of the Mixer and Tints panel and dragging and dropping the</p>
<p>Color on the current color swatch in the Object tab.</p>
<p>After you select a color, it is applied to the selected object, or if you</p>
<p>Have no objects selected, the fill will be applied to all closed paths you</p>
<p>Create until you modify the fill.</p>
<p>If there is no default fill created for an object you’re working on, you can</p>
<p>Create one by clicking the Paint Bucket button on the Object tab. This will</p>
<p>Add a fill of the default color (which is usually black) to the object.</p>
<p>Creating a gradient fill</p>
<p>When you create a gradient fill, you create a gradual transition of two or</p>
<p>More colors. In FreeHand, you can create the following types of gradient</p>
<p>Fills: linear, radial, contoured, logorithmic, rectangle, or cone. Figure 6-11</p>
<p>Shows a comparison of the six gradient fill types.</p>
<p>Figure 6-10:</p>
<p>Basic fills</p>
<p>Are. . .</p>
<p>Basic. Modifying Fills 466</p>
<p>When you create a gradient fill, you specify each color in the fill and where</p>
<p>The color is blended. To create a gradient fill, follow these steps:</p>
<p>1. Use the Pointer tool to select the object to which you want to apply</p>
<p>The gradient fill. The object must have a closed path.</p>
<p>Alternatively, you can deselect all objects in the document, and the fill</p>
<p>You create will be applied to closed paths you create from this point</p>
<p>Forward.</p>
<p>2. Choose Window&#10154;Object and, from the Object tab, select Fill: Basic</p>
<p>From the area underneath the object name in the middle list area.</p>
<p>3. From the Fill Type drop-down list, select Gradient.</p>
<p>The Object tab is reconfigured, as shown in Figure 6-12.</p>
<p>Fill type</p>
<p>Gradient type Color ramp</p>
<p>Figure 6-12:</p>
<p>You can</p>
<p>Create a</p>
<p>Colorful fill</p>
<p>By choosing</p>
<p>The gradient</p>
<p>Option.</p>
<p>Linear</p>
<p>Logarithmic Rectangle Cone</p>
<p>Radial Contour</p>
<p>Figure 6-11:</p>
<p>You can</p>
<p>Choose from</p>
<p>The six</p>
<p>Varieties of</p>
<p>Gradient</p>
<p>Fills. Book IV</p>
<p>Chapter 6</p>
<p>Exploring the Color</p>
<p>Management Tools</p>
<p>Modifying Fills 467</p>
<p>4. Select the appropriate gradient type from the drop-down list beneath</p>
<p>The Fill Type drop-down list.</p>
<p>You can choose Linear, Radial, Contour, Logarithmic, Rectangle, or</p>
<p>Cone. The default gradient fill blends black and white, but you can</p>
<p>Choose any color.</p>
<p>5. Click the color swatch at either end of the color ramp (the rectangle</p>
<p>At the bottom of the tab) and choose a color from the color picker.</p>
<p>The color swatch refreshes to show the color you selected. Alternatively,</p>
<p>You can click the color swatch in the Mixer or Tint tabs and drag and</p>
<p>Drop the color onto the color swatch on the color ramp.</p>
<p>6. To add additional color points to the gradient, click a color swatch</p>
<p>From the Mixer tab of the Mixer and Tints panel or from the Swatches</p>
<p>Tab of the Assets panel and drag and drop it to the desired position</p>
<p>On the color ramp.</p>
<p>You can add as many color points as needed to define your fill. After</p>
<p>Adding another color point, you can select a different color by using</p>
<p>Any of the methods outlined in Step 5. If you need to move a color</p>
<p>Pointer, click the color pointer and drag it to a different position on</p>
<p>The color ramp. To remove a color point, click it and drag it off the</p>
<p>Color ramp.</p>
<p>7. Set the options for the type of gradient you’ve selected.</p>
<p>Each of the gradients has slightly different options for tweaking the fill</p>
<p>Pattern. In general, though, they include starting points for the gradient,</p>
<p>The angle of the gradient, and the width of the gradient.</p>
<p>Creating a tiled fill</p>
<p>When you create a tiled fill, you copy a shape from within the document</p>
<p>And use it to create a fill that displays the copied object tiled within</p>
<p>Another object. You can specify how large the tiled object is and change</p>
<p>The fill’s position within the filled object. To create a tiled fill, follow these</p>
<p>Steps:</p>
<p>1. Use the Pointer tool to select the object (or objects) that you want as</p>
<p>The basis for your tiled fill.</p>
<p>2. Choose Edit&#10154;Copy or press Ctrl+C.</p>
<p>The object is copied to the Clipboard.</p>
<p>3. Use the Pointer tool to select the object you want to fill. Modifying Fills 468</p>
<p>4. Choose Window&#10154;Object and select Tiled from the Fill Type drop -</p>
<p>Down list in the Object tab of the Properties panel.</p>
<p>The Object tab is reconfigured to create tiled fills.</p>
<p>5. Click the Paste In button.</p>
<p>The copied shape is pasted into the window and is tiled within the</p>
<p>Object you are filling.</p>
<p>6. To resize the object, enter values in the X and Y fields.</p>
<p>Enter values lower than 100 to make the object smaller and values larger</p>
<p>Than 100 to increase the size of the tiled object. As you enter values, the</p>
<p>Object’s fill changes to reflect the new parameters. Enter the same value</p>
<p>In each field to resize the object proportionately.</p>
<p>7. Enter values in the X and Y Offset fields.</p>
<p>The values you enter move the fill within the object to which it is</p>
<p>Applied. Enter positive X values to move the tiled fill to the right,</p>
<p>And negative X values to move the tiled fill to the left. Enter positive</p>
<p>Y values to move the fill up, and negative Y values to move the fill</p>
<p>Down.</p>
<p>8. Drag the circular dial to set the fill’s angle.</p>
<p>Hold down the Shift key to constrain the changes to 45-degree incre -</p>
<p>Ments. Alternatively, you can enter a value in the Angle field. Figure 6-13</p>
<p>Shows the Object tab being used to create a tiled fill as well as the</p>
<p>Object the tiled fill is being applied to.</p>
<p>Filled object</p>
<p>Fill scale</p>
<p>Fill offset</p>
<p>Fill angle</p>
<p>Figure 6-13:</p>
<p>It’s not</p>
<p>Ceramic,</p>
<p>But it is tile. Book IV</p>
<p>Chapter 6</p>
<p>Exploring the Color</p>
<p>Management Tools</p>
<p>Modifying Fills 469</p>
<p>Using FreeHand’s other fill types</p>
<p>Getting into the nitty-gritty details of how to use FreeHand’s other fill types</p>
<p>Goes a little beyond the scope of this book, but we did want to at least men -</p>
<p>Tion what they’re used for, lest you see them in the Fill Type drop-down list</p>
<p>And think, “Hey, I got robbed! Nobody told me about these.” Briefly, here’s</p>
<p>What the other Fill types are designed to do:</p>
<p>&#10022; Custom Fill: Nine custom fills are available, and they include things like</p>
<p>Bricks, circles, and grass. Each of the fills is editable.</p>
<p>&#10022; Lens: The Lens fill allows you to set up your fill using common photo -</p>
<p>Realistic effects, such as transparency, lighten, darken, invert, and</p>
<p>Monochrome. Again, each of these effects is editable to your liking.</p>
<p>&#10022; Pattern: The Pattern fill is fun, because you can watch your object</p>
<p>Change as you click on little boxes in a grid in the Object tab.</p>
<p>&#10022; Postscript: Postscript fills are standardized repeating patterns. You</p>
<p>Won’t be able to see them onscreen — they only appear when you print</p>
<p>Your document on a PostScript printer. Onscreen (and when output</p>
<p>From non-Postscript printers) they show up as rows of the letter C.</p>
<p>Postscript fills don’t scale when you scale an object; they have set</p>
<p>Sizes. If you’re looking for a place to get started on understanding</p>
<p>Postscript, including links to other sources on the Net, check out</p>
<p>Www. postscript. org.</p>
<p>&#10022; Textured: Textured fills work almost exactly like the pattern fills, except</p>
<p>That the fills are more interesting. For this type, they include burlap,</p>
<p>Denim, sand, and coarse gravel.</p>
<p>Fun with color, FreeHand style</p>
<p>You can also modify colors in your documents</p>
<p>By choosing Xtras&#10154;Colors and choosing a com -</p>
<p>Mand from the submenu. You can use these</p>
<p>Commands to lighten, darken, or desaturate</p>
<p>Process colors, as well as randomize colors,</p>
<p>Sort named colors, and more. We urge you to</p>
<p>Experiment with these powerful commands to</p>
<p>Further your use of color in FreeHand. Book IV: FreeHand MX 470</p>
]]></content:encoded>
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		<title>Chapter 4: Contribute 2 and Other Macromedia Products</title>
		<link>http://dommanager.info/chapter-4-contribute-2-and-other-macromedia-products/</link>
		<comments>http://dommanager.info/chapter-4-contribute-2-and-other-macromedia-products/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 20:30:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Book VII Contribute 2]]></category>

		<guid isPermaLink="false">http://dommanager.info/chapter-4-contribute-2-and-other-macromedia-products/</guid>
		<description><![CDATA[In This Chapter Introducing FlashPaper Teaming Contribute 2 with Dreamweaver Using the PayPal extension C ontribute 2 isn’t really integrated into the Macromedia Studio MX 2004 Suite. It’s very much a standalone product created for people who need To maintain Web sites but not build them. Contribute 2 for Windows comes With its own standalone [...]]]></description>
			<content:encoded><![CDATA[<p>In This Chapter</p>
<p>Introducing FlashPaper</p>
<p>Teaming Contribute 2 with Dreamweaver</p>
<p>Using the PayPal extension</p>
<p>C ontribute 2 isn’t really integrated into the Macromedia Studio MX 2004</p>
<p>Suite. It’s very much a standalone product created for people who need</p>
<p>To maintain Web sites but not build them. Contribute 2 for Windows comes</p>
<p>With its own standalone product: FlashPaper.</p>
<p>Introducing FlashPaper</p>
<p>FlashPaper converts any printable file (word processing document, spread -</p>
<p>Sheet, slide show) into an SWF file that can be viewed by anyone with the</p>
<p>Latest version of the standalone Macromedia Flash Player or a browser with</p>
<p>The latest version of the Flash plug-in.</p>
<p>Unless you specified otherwise, when you installed Contribute, you installed</p>
<p>FlashPaper also, and the FlashPaper icon was placed automatically on your</p>
<p>Desktop, as shown in Figure 4-1.</p>
<p>FlashPaper can be accessed from within Contribute (see the section on</p>
<p>Adding images, links, and more in Book VII, Chapter 2 for details). That</p>
<p>Means when you insert a document as FlashPaper into a draft, you might</p>
<p>Not even realize you’re using another application. But FlashPaper can run</p>
<p>Quite independently of Contribute.</p>
<p>Figure 4-1:</p>
<p>The</p>
<p>FlashPaper</p>
<p>Icon. Introducing FlashPaper 804</p>
<p>You can use FlashPaper as a standalone application to in two ways:</p>
<p>&#10022; By dragging a printable document onto the FlashPaper desktop icon.</p>
<p>&#10022; By selecting the FlashPaper printer when you print from within an appli -</p>
<p>Cation like Word or Excel. Figure 4-2 shows FlashPaper selected in two</p>
<p>Different applications; the Print dialog box on the top is from Word and</p>
<p>The Print dialog box on the bottom is from Internet Explorer.</p>
<p>Whichever method you choose, your printable document is cloned as an</p>
<p>SWF file.</p>
<p>Figure 4-2:</p>
<p>To “print”</p>
<p>To an SWF,</p>
<p>You can</p>
<p>Select the</p>
<p>FlashPaper</p>
<p>Printer</p>
<p>When you</p>
<p>Print from</p>
<p>Many</p>
<p>Applications,</p>
<p>Including</p>
<p>Word (top)</p>
<p>And IE</p>
<p>(bottom).Book VII</p>
<p>Chapter 4</p>
<p>Contribute 2 and</p>
<p>Other Macromedia</p>
<p>Products</p>
<p>Understanding Dreamweaver Templates 805</p>
<p>While you could theoretically “print” an image as an SWF, there’s no com -</p>
<p>Pelling reason to do so, because image formats like GIF and JPEG are nearly</p>
<p>Universally compatible with image display and editing programs as well as</p>
<p>Browsers.</p>
<p>There is one catch: SWF files generated by FlashPaper cannot be edited with</p>
<p>Macromedia Flash MX 2004. If you need to change a file you’ve converted</p>
<p>With FlashPaper, you have to change the original file, and then make a new</p>
<p>FlashPaper document from it.</p>
<p>As of this writing, FlashPaper is available only for Windows versions</p>
<p>After Windows 95; presumably Macromedia is at work on a Mac version.</p>
<p>(Contribute was originally available only for Windows, but with version 2,</p>
<p>It is now available for Mac users.)</p>
<p>Teaming Contribute with Dreamweaver</p>
<p>For Web developers who plan to hand off the maintenance of the sites</p>
<p>They’ve built to people who don’t know anything about HTML, FTP, or CSS,</p>
<p>Contribute represents a certain amount of peace of mind. Especially when</p>
<p>Combined with Dreamweaver templates, Contribute can make creating new</p>
<p>Pages with a consistent design faster and simpler for nontechnical people</p>
<p>Doing site maintenance.</p>
<p>Understanding Dreamweaver Templates</p>
<p>A Dreamweaver template is a special type of file (it uses the extension. dwt)</p>
<p>That may contain HTML, CFML, and other typical Web page code, and that</p>
<p>Also contains hidden instructions that tell Dreamweaver and Contribute to</p>
<p>“lock” certain portions of the code — basically making those chunks of code</p>
<p>Unavailable for editing.</p>
<p>Figure 4-3 shows a new page based on a simple Dreamweaver template. The</p>
<p>Template has three editable areas: the top navigation, the page header, and</p>
<p>The main text area. When the cursor is over any other area on the draft, it</p>
<p>Becomes a circle-slash, signifying that edits to the area are not permitted.</p>
<p>The page title, which you can see highlighted in the Pages panel as well as</p>
<p>Prominently displayed in the Contribute title bar in Figure 4-3, has been</p>
<p>Entered in the New Page dialog box that appears when a contributor creates</p>
<p>A new page. (See Book VII, Chapter 2 for details on creating a new page</p>
<p>Based on a Dreamweaver template.)Working with PayPal 806</p>
<p>For details about creating Dreamweaver templates, see Book II, Chapter 7.</p>
<p>For details about how to ensure that contributors use particular templates</p>
<p>To create new pages on your site, see the section on granting group permis -</p>
<p>Sions in Book VII, Chapter 3.</p>
<p>Working with PayPal</p>
<p>Contribute 2 includes an extension similar to the one available for</p>
<p>Dreamweaver that makes adding PayPal buttons to your page a snap.</p>
<p>(Note: You must have a PayPal Business or Premier account to insert the</p>
<p>PayPal buttons into your page, and your site must already have the code</p>
<p>For the shopping cart.) In order to use the extension, you have to select it</p>
<p>When you install Contribute, as shown in Figure 4-4.</p>
<p>If you have the PayPal extension installed, you see an extra button at the</p>
<p>Right side of the browser toolbar when you’re editing a page. When you click</p>
<p>And hold that button, you can select the following options from the pop-up</p>
<p>Menu:</p>
<p>&#10022; Buy Now Button</p>
<p>&#10022; Add to Cart Button</p>
<p>&#10022; View Cart Button</p>
<p>&#10022; Subscription Button</p>
<p>Figure 4-3:</p>
<p>Creating a</p>
<p>New page</p>
<p>From a</p>
<p>Dream -</p>
<p>Weaver</p>
<p>Template. Book VII</p>
<p>Chapter 4</p>
<p>Contribute 2 and</p>
<p>Other Macromedia</p>
<p>Products</p>
<p>Working with PayPal 807</p>
<p>Those same options are also available when you choose Insert&#10154;PayPal.</p>
<p>A wizard guides you through the steps necessary to insert the buttons on</p>
<p>Your page — be sure to have your PayPal account information at hand.</p>
<p>Make sure that any contributor working on a page with PayPal buttons</p>
<p>Has the PayPal extension installed. Also, be aware that Contribute’s PayPal</p>
<p>Extension may have trouble with forms that use JavaScript validation, forms</p>
<p>Within &lt;SPAN&gt;tags in Dreamweaver templates, and more. See the Contribute</p>
<p>TechNote at www. macromedia. com/support/contribute/ts/documents/</p>
<p>Paypal. htmfor details on workarounds.</p>
<p>Figure 4-4:</p>
<p>Select the</p>
<p>PayPal</p>
<p>ECommerce</p>
<p>Toolkit when</p>
<p>You install</p>
<p>Contribute. Book VII: Contribute 2&nbsp;808</p>
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